Role: Composer, Game Designer (generalist), Sound Designer
Key Contributions: Copywriting; Level Design; Music; Narrative Design; Puzzles; Sound Effects; UX Writing
Tags: 3D, Exploration, Isometric, Narrative, Puzzle
Engine: Unity
Platforms: itch.io
Project: EAD: Escola à Distância by Prisma Game Lab (itch.io)
Team Size: 8
Guide these three students through the barriers they built around each other, materialized into a bizarre school that changes form and structure for each person who enters!
For this puzzle-oriented project, I was allowed to get heavily into sound design, and contributed with several music and ambience tracks and sound effects in addition to my tasks as Game Designer.